Also consider how you can send support between cities, a 48 hour trip by colony ship would not help you if you came under attack. Location: Think about the location of your second city with care conquering a city on the same island as your first or upon an island with no farms will limit your growth.Opposing Player’s Alliance: If your opposing player’s alliance is strong and well-organised then it would be dangerous to take them on without a powerful alliance behind yourself.Ghost towns are good targets as they can’t offer resistance. Opposing Player’s Points: Don’t bite off more than you can chew, if you target a player’s city who is much larger than you he will likely have enough defence to destroy your attacking forces.Therefore it is important when choosing a target to aim for a city which is the right size if you conquer one which is less than 2000 points then it will likely stunt your growth. City Points: The points of a city indicates how developed it is a 175 point city will have only the basic building structures while in the largest 17,786 city all the buildings will be built to their full extent.Sufficient culture points to have another cityĪlthough this is the minimum perquisites required it is strongly recommended that you have a substantial land and naval army in order to defeat any defensive forces in the city you are attempted to take.At least one Bireme, Trireme, or Light Ship.At least one transport boat( regular or fast).In order to conquer a city using this method you need to have the following things: Revolt was first implemented on May 5th 2010 in World Zeta and involves the player stirring up a revolt in the city they want before sending a colony ship and conquering it.
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